Friday, 4 December 2015

The EA Pitch - The Motherland

Stephen Hey came in to give us a talk on his role in the games industry and how he had been an influence in EA for marketing and advertising.
          He explained how he had just started out small in a company called OCEAN software which worked on the hugely successful Worms game. He carried on working there until he left and joined EA.
       He explained how there were game genres on the phone such as: core, Casual arcade/Puzzle, building/harvest, casino and racing games, and how players are categorized into these as such.


After the talk we were ready to showcase our games, we stepped up to the front, one group at a time and tried to sell our games to Stephen. We were last, so the nervous feeling was building for us after seeing all the great games before us.
         When we finally went up, the presentation was a great success, my group all clearly conveyed "The Motherland" and did a great job, my role was to talk about the story, character and what the game was about. When we had sat back down Stephen went over our presentation with us and gave us advice on pitching, telling us where our presentation was fluent and well executed and where we needed improvement.
I thoroughly enjoyed having Stephen at our college and hope he visits again as i found his talk fascinating giving me an insight into what my future job may be like. 

No comments:

Post a Comment