Friday, 18 September 2015

basic coding to animation to level design : long day

Have been working on basic coding with the class to produce trees, sky and floor. as I have done coding before it was familiar to grasp.

we have started simple but we will move onto more complex things such as designing a level using only code.

the end product of the code:


I also finished my self portrait on flash I used only the paintbrush and fill tools and am very pleased with the end result:
i used a picture of myself as inspiration for the portrait as it would be a lot harder to draw myself from memory.

in the afternoon we were left to create a mood board in our group with no help, it started with mass confusion as we felt we had been thrown in at the deep end and we made slow progress but eventually we got ourselves sorted and realised that structure is key and having set targets.

we sorted ourselves into 4 groups to make 4 mood boards in which we eliminated the useless images to show only the most useful ones. we then came up with ideas for our futuristic street such as what shops to have in it, we brainstormed then gave each group a set shop to design, in my group we each designed a fruit shop and then only used the best qualities from all our work to create the perfect one.

This is my idea in which many aspects were used in the final idea:

The final design was:
all in all i felt i had learned alot and started to understand how to work in a huge team.

Thursday, 17 September 2015

environments to create

Today we have been brainstorming ideas on environments I came up with medieval interiors to pitch as there are many interesting things within it such as in a ruins there would be smashed and broken items with cracks of light shining in to create some great effects.

We took a vote and the most popular was futuristic city so we did some research on these Futuristic themed cities to get a better idea of the environments we are designing:







Focusing a lot on the neon blue .
My personal favourite.
maybe a bit dark.
I like the idea of a giant spaceship or maybe another city on top of the city.
maybe need a bit more range of colours other than blue.

coding myself

Over the past couple of weeks I have been working in a group with other game designers. In this group I was picked to do the coding, seeing as I had little to no knowledge on coding I decided to watch some how-to videos on youtube and started to learn.
           after a couple of days I had a better feel for coding and started learning the different codes for gamemaker studio, the index was a lot of help.
           I have learnt to code movement, 1 way platforms, shooting, enemies and enemy behaviour as well as using portals and physics.